A coarse representation of frames oriented video coding by leveraging cuboidal partitioning of image data
- Authors: Ahmmed, Ashe , Paul, Manoranjan , Murshed, Manzur , Taubman, David
- Date: 2020
- Type: Text , Conference paper
- Relation: 22nd IEEE International Workshop on Multimedia Signal Processing, MMSP 2020, Virtual Tampere, Finland 21-24 September 2020
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- Description: Video coding algorithms attempt to minimize the significant commonality that exists within a video sequence. Each new video coding standard contains tools that can perform this task more efficiently compared to its predecessors. In this work, we form a coarse representation of the current frame by minimizing commonality within that frame while preserving important structural properties of the frame. The building blocks of this coarse representation are rectangular regions called cuboids, which are computationally simple and has a compact description. Then we propose to employ the coarse frame as an additional source for predictive coding of the current frame. Experimental results show an improvement in bit rate savings over a reference codec for HEVC, with minor increase in the codec computational complexity. © 2020 IEEE.
A commonality modeling framework for enhanced video coding leveraging on the cuboidal partitioning based representation of frames
- Authors: Ahmmed, Ashek , Murshed, Manzur , Paul, Manoranjan , Taubman, David
- Date: 2022
- Type: Text , Journal article
- Relation: IEEE Transactions on Multimedia Vol. 24, no. (2022), p. 4446-4457
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- Description: Video coding algorithms attempt to minimize the significant commonality that exists within a video sequence. Each new video coding standard contains tools that can perform this task more efficiently compared to its predecessors. Modern video coding systems are block-based wherein commonality modeling is carried out only from the perspective of the block that need be coded next. In this work, we argue for a commonality modeling approach that can provide a seamless blending between global and local homogeneity information. For this purpose, at first the frame that need be coded, is recursively partitioned into rectangular regions based on the homogeneity information of the entire frame. After that each obtained rectangular region's feature descriptor is taken to be the average value of all the pixels' intensities encompassing the region. In this way, the proposed approach generates a coarse representation of the current frame by minimizing both global and local commonality. This coarse frame is computationally simple and has a compact representation. It attempts to preserve important structural properties of the current frame which can be viewed subjectively as well as from improved rate-distortion performance of a reference scalable HEVC coder that employs the coarse frame as a reference frame for encoding the current frame. © 1999-2012 IEEE.
A novel depth edge prioritization based coding technique to boost-UP HEVC performance
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2016
- Type: Text , Conference paper
- Relation: 2016 IEEE International Conference on Multimedia & Expo Workshops (ICMEW)
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- Description: In addition to the texture, multiview video employs the utilization of depth coding for the reconstruction of 3D video and Free viewpoint video. Standing on some texture-depth correlations, a number of methods in literature reuses texture motion vector for the corresponding depth coding to reduce encoding time by avoiding costly motion estimation process. However, texture similarity metric is not always equivalent to the corresponding depth similarity metric especially at edge levels. Since their approaches could not explicitly detect and encode acute edge motions of depth objects, eventually, could not reach the similar or improved rate-distortion (RD) performance against the High Efficiency Video Coding (HEVC) reference test model (HM). With a view to more accurate motion detection and modeling, the proposed technique exploits an extra Pattern Mode comprising a group of pattern templates (GPTs) with different rectangular and non-rectangular object shapes and edges compared to the existing HEVC block partitioning modes. Moreover, the proposed Pattern Mode only encodes the motion areas and skips the background areas. The experimental results show that the proposed technique could save 30% encoding time and improve average 0.1dB Bjontegard Delta peak signal-to-noise ratio (BD-PSNR) compared to the HM.
A novel motion classification based intermode selection strategy for HEVC performance improvement
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2015
- Type: Text , Journal article
- Relation: Neurocomputing Vol. 173, no. Part 3 (2015), p. 1211-1220
- Relation: http://purl.org/au-research/grants/arc/DP130103670
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- Description: High Efficiency Video Coding (HEVC) standard adopts several new approaches to achieve higher coding efficiency (approximately 50% bit-rate reduction) compared to its predecessor H.264/AVC with same perceptual image quality. Huge computational time has also increased due to the algorithmic complexity of HEVC compared to H.264/AVC. However, it is really a demanding task to reduce the encoding time while preserving the similar quality of the video sequences. In this paper, we propose a novel efficient intermode selection technique and incorporate into HEVC framework to predict motion estimation and motion compensation modes between current and reference blocks and perform faster inter mode selection based on three dissimilar motion types in divergent video sequences. Instead of exploring and traversing all the modes exhaustively, we merely select a subset of candidate modes and the final mode from the selected subset is determined based on their lowest Lagrangian cost function. The experimental results reveal that average encoding time can be downscaled by 40% with similar rate-distortion performance compared to the exhaustive mode selection strategy in HEVC.
- Description: High Efficiency Video Coding (HEVC) standard adopts several new approaches to achieve higher coding efficiency (approximately 50% bit-rate reduction) compared to its predecessor H.264/AVC with same perceptual image quality. Huge computational time has also increased due to the algorithmic complexity of HEVC compared to H.264/AVC. However, it is really a demanding task to reduce the encoding time while preserving the similar quality of the video sequences. In this paper, we propose a novel efficient intermode selection technique and incorporate into HEVC framework to predict motion estimation and motion compensation modes between current and reference blocks and perform faster inter mode selection based on three dissimilar motion types in divergent video sequences. Instead of exploring and traversing all the modes exhaustively, we merely select a subset of candidate modes and the final mode from the selected subset is determined based on their lowest Lagrangian cost function. The experimental results reveal that average encoding time can be downscaled by 40% with similar rate-distortion performance compared to the exhaustive mode selection strategy in HEVC. © 2015 Elsevier B.V.
A novel no-reference subjective quality metric for free viewpoint video using human eye movement
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2018
- Type: Text , Conference proceedings
- Relation: 8th Pacific-Rim Symposium on Image and Video Technology, PSIVT 2017; Wuhan, China; 20th-24th November 2017; published in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) Vol. 10749 LNCS, p. 237-251
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- Description: The free viewpoint video (FVV) allows users to interactively control the viewpoint and generate new views of a dynamic scene from any 3D position for better 3D visual experience with depth perception. Multiview video coding exploits both texture and depth video information from various angles to encode a number of views to facilitate FVV. The usual practice for the single view or multiview quality assessment is characterized by evolving the objective quality assessment metrics due to their simplicity and real time applications such as the peak signal-to-noise ratio (PSNR) or the structural similarity index (SSIM). However, the PSNR or SSIM requires reference image for quality evaluation and could not be successfully employed in FVV as the new view in FVV does not have any reference view to compare with. Conversely, the widely used subjective estimator- mean opinion score (MOS) is often biased by the testing environment, viewers mode, domain knowledge, and many other factors that may actively influence on actual assessment. To address this limitation, in this work, we devise a no-reference subjective quality assessment metric by simply exploiting the pattern of human eye browsing on FVV. Over different quality contents of FVV, the participants eye-tracker recorded spatio-temporal gaze-data indicate more concentrated eye-traversing approach for relatively better quality. Thus, we calculate the Length, Angle, Pupil-size, and Gaze-duration features from the recorded gaze trajectory. The content and resolution invariant operation is carried out prior to synthesizing them using an adaptive weighted function to develop a new quality metric using eye traversal (QMET). Tested results reveal that the proposed QMET performs better than the SSIM and MOS in terms of assessing different aspects of coded video quality for a wide range of FVV contents.
- Description: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
A novel quality metric using spatiotemporal correlational data of human eye maneuver
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2017
- Type: Text , Conference proceedings
- Relation: 2017 International Conference on Digital Image Computing : Techniques and Applications, DICTA 2017; Sydney, Australia; 29th November-1st December 2017 Vol. 2017-December, p. 1-8
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- Description: The popularly used subjective estimator- mean opinion score (MOS) is often biased by the testing environment, viewers mode, domain expertise, and many other factors that may actively influence on actual assessment. We therefore, devise a no- reference subjective quality assessment metric by exploiting the nature of human eye browsing on videos. The participants' eye-tracker recorded gaze-data indicate more concentrated eye- traversing approach for relatively better quality. We calculate the Length, Angle, Pupil-size, and Gaze-duration features from the recorded gaze trajectory. The content and resolution invariant operation is carried out prior to synthesizing them using an adaptive weighted function to develop a new quality metric using eye traversal (QMET). Tested results reveal that the quality evaluation carried out by QMET demonstrates a strong correlation with the most widely used peak signal-to-noise ratio (PSNR), structural similarity index (SSIM), and the MOS.
- Description: DICTA 2017 - 2017 International Conference on Digital Image Computing: Techniques and Applications
Adaptive weighted non-parametric background model for efficient video coding
- Authors: Chakraborty, Subrata , Paul, Manoranjan , Murshed, Manzur , Ali, Mortuza
- Date: 2017
- Type: Text , Journal article
- Relation: Neurocomputing Vol. 226, no. (2017), p. 35-45
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- Description: Dynamic background frame based video coding using mixture of Gaussian (MoG) based background modelling has achieved better rate distortion performance compared to the H.264 standard. However, they suffer from high computation time, low coding efficiency for dynamic videos, and prior knowledge requirement of video content. In this paper, we introduce the application of the non-parametric (NP) background modelling approach for video coding domain. We present a novel background modelling technique, called weighted non-parametric (WNP) which balances the historical trend and the recent value of the pixel intensities adaptively based on the content and characteristics of any particular video. WNP is successfully embedded into the latest HEVC video coding standard for better rate-distortion performance. Moreover, a novel scene adaptive non-parametric (SANP) technique is also developed to handle video sequences with high dynamic background. Being non-parametric, the proposed techniques naturally exhibit superior performance in dynamic background modelling without a priori knowledge of video data distribution.
Dynamic mesh commonality modeling using the cuboidal partitioning
- Authors: Ahmmed, Ashek , Paul, Manoranjan , Murshed, Manzur , Pickering, Mark
- Date: 2022
- Type: Text , Conference paper
- Relation: 2022 IEEE International Conference on Visual Communications and Image Processing, VCIP 2022, Suzhou, China, 13-16 December 2022, 2022 IEEE International Conference on Visual Communications and Image Processing, VCIP 2022
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- Description: For 3D object representation, volumetric contents like meshes and point clouds provide suitable formats. However, a dynamic mesh sequence may require significantly large amount of data because it consists of information that varies with time. Hence, for the facilitation of storage and transmission of such content, efficient compression technologies are required. MPEG has started standardization activities aiming to develop a mesh compression standard that would be able to handle dynamic meshes with time varying connectivity information and time varying attribute maps. The attribute maps are features associated with the mesh surface and stored as 2D images/videos. In this paper, we propose to capture the commonality information in the dynamic mesh attribute maps using the cuboidal partitioning algorithm. This algorithm is capable of modeling both the global and local commonality within an image in a compact and computationally efficient way. Experimental results show that the proposed approach can outperform the anchor HEVC codec, suggested by MPEG to encode such sequences, with a bit rate savings of up to 3.66%. © 2022 IEEE.
Dynamic point cloud compression using a cuboid oriented discrete cosine based motion model
- Authors: Ahmmed, Ashek , Paul, Manoranjan , Murshed, Manzur , Taubman, David
- Date: 2021
- Type: Text , Conference paper
- Relation: 2021 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2021 Vol. 2021-June, p. 1935-1939
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- Description: Immersive media representation format based on point clouds has underpinned significant opportunities for extended reality applications. Point cloud in its uncompressed format require very high data rate for storage and transmission. The video based point cloud compression technique projects a dynamic point cloud into geometry and texture video sequences. The projected texture video is then coded using modern video coding standard like HEVC. Since the properties of projected texture video frames are different from traditional video frames, HEVC-based commonality modeling can be inefficient. An improved commonality modeling technique is proposed that employs discrete cosine basis oriented motion models and the domains of such models are approximated by homogeneous regions called cuboids. Experimental results show that the proposed commonality modeling technique can yield savings in bit rate of up to 4.17%. ©2021 IEEE
Dynamic point cloud geometry compression using cuboid based commonality modelling framework
- Authors: Ahmmed, Ashek , Paul, Manoranjan , Murshed, Manzur , Taubman, David
- Date: 2021
- Type: Text , Conference paper
- Relation: 2021 IEEE International Conference on Image Processing, ICIP 2021, Anchorage, USA, 19-21 September 2021, Proceedings - International Conference on Image Processing, ICIP Vol. 2021-September, p. 2159-2163
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- Description: Point cloud in its uncompressed format require very high data rate for storage and transmission. The video based point cloud compression (V-PCC) technique projects a dynamic point cloud into geometry and texture video sequences. The projected geometry and texture video frames are then encoded using modern video coding standard like HEVC. However, HEVC encoder is unable to exploit the global commonality that exists within a geometry frame and between successive geometry frames to a greater extent. This is because in HEVC, the current frame partitioning starts from a rigid 64 × 64 pixels level without considering the structure of the scene need be coded. In this paper, an improved commonality modeling framework is proposed, by leveraging on cuboid-based frame partitioning, to encode point cloud geometry frames. The associated frame-partitioning scheme is based on statistical properties of the current geometry frame and therefore yields a flexible block partitioning structure composed of cuboids. Additionally, the proposed commonality modeling approach is computationally efficient and has a compact representation. Experimental results show that if the V-PCC reference encoder is augmented by the proposed commonality modeling technique, a bit rate savings of 2.71% and 4.25% are achieved for full body and upper body of human point clouds’ geometry sequences respectively. © 2021 IEEE.
Efficient low bit-rate intra-frame coding using common information for 360-degree video
- Authors: Afsana, Fariha , Paul, Manoranjan , Murshed, Manzur , Taubman, David
- Date: 2020
- Type: Text , Conference paper
- Relation: 22nd IEEE International Workshop on Multimedia Signal Processing, MMSP 2020
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- Description: With the growth of video technologies, super-resolution videos, including 360-degree immersive video has become a reality due to exciting applications such as augmented/virtual/mixed reality for better interaction and a wide-angle user-view experience of a scene compared to traditional video with narrow-focused viewing angle. The new generation video contents are bandwidth-intensive in nature due to high resolution and demand high bit rate as well as low latency delivery requirements that pose challenges in solving the bottleneck of transmission and storage burdens. There is limited optimisation space in traditional video coding schemes for improving video coding efficiency in intra-frame due to the fixed size of processing block. This paper presents a new approach for improving intra-frame coding especially at low bit rate video transmission for 360-degree video for lossy mode of HEVC. Prior to using traditional HEVC intra-prediction, this approach exploits the global redundancy of entire frame by extracting common important information using multi-level discrete wavelet transformation. This paper demonstrates that the proposed method considering only low frequency information of a frame and encoding this can outperform the HEVC standard at low bit rates. The experimental results indicate that the proposed intra-frame coding strategy achieves an average of 54.07% BD-rate reduction and 2.84 dB BD-PSNR gain for low bit rate scenario compared to the HEVC. It also achieves a significant improvement in encoding time reduction of about 66.84% on an average. Moreover, this finding also demonstrates that the existing HEVC block partitioning can be applied in the transform domain for better exploitation of information concentration as we applied HEVC on wavelet frequency domain. © 2020 IEEE.
Efficient video coding using visual sensitive information for HEVC coding standard
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2018
- Type: Text , Journal article
- Relation: IEEE Access Vol. 6, no. (2018), p. 75695-75708
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- Description: The latest high efficiency video coding (HEVC) standard introduces a large number of inter-mode block partitioning modes. The HEVC reference test model (HM) uses partially exhaustive tree-structured mode selection, which still explores a large number of prediction unit (PU) modes for a coding unit (CU). This impacts on encoding time rise which deprives a number of electronic devices having limited processing resources to use various features of HEVC. By analyzing the homogeneity, residual, and different statistical correlation among modes, many researchers speed-up the encoding process through the number of PU mode reduction. However, these approaches could not demonstrate the similar rate-distortion (RD) performance with the HM due to their dependency on existing Lagrangian cost function (LCF) within the HEVC framework. In this paper, to avoid the complete dependency on LCF in the initial phase, we exploit visual sensitive foreground motion and spatial salient metric (FMSSM) in a block. To capture its motion and saliency features, we use the dynamic background and visual saliency modeling, respectively. According to the FMSSM values, a subset of PU modes is then explored for encoding the CU. This preprocessing phase is independent from the existing LCF. As the proposed coding technique further reduces the number of PU modes using two simple criteria (i.e., motion and saliency), it outperforms the HM in terms of encoding time reduction. As it also encodes the uncovered and static background areas using the dynamic background frame as a substituted reference frame, it does not sacrifice quality. Tested results reveal that the proposed method achieves 32% average encoding time reduction of the HM without any quality loss for a wide range of videos.
Fast inter-mode decision strategy for HEVC on depth videos
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2015
- Type: Text , Conference paper
- Relation: 2015 18th International Conference on Computer and Information Technology (ICCIT) p. 288-293
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- Description: Multiview video employs the utilization of both texture and depth video information from different angles to create a 3D video for more realistic view of a scene. Unlike texture, depth video is a gray scale map that represents the distance between the camera and 3D points in a scene. Existing multiview video coding (MVC) techniques including 3D-High Efficiency Video Coding (HEVC) standard encode both texture and depth videos jointly by exploiting texture video information for the corresponding depth video coding (DVC) to reduce computational time as the texture and depth videos have motion similarity in representing the same scene. This strategy has two limitations: (i) more bits and computational time might be required due to the large residuals for the misalignment between depth and texture edges and (ii) switching between different views may require more times due to the increased dependency between texture and depth. In this paper, we propose an independent DVC technique using HEVC (a video coding standard for single view) so that we can improve the rate distortion (RD) performance and reduce computational time by improving switching speed. For this, we use motion features to reduce a number of motion estimation (ME) and motion compensation (MC) modes in HEVC. As we use motion feature which is the underlying criteria for selecting different modes in the standard and then we select a subset of modes which can provide almost the same RD performance. Experimental outcomes reveal a reduction of 48% encoding time of HEVC encoder with similar RD performance and better interactivity.
Fast intermode selection for HEVC video coding using phase correlation
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur , Chakraborty, Subrata
- Date: 2015
- Type: Text , Conference proceedings , Conference paper
- Relation: 2014 International Conference on Digital Image Computing: Techniques and Applications, DICTA 2014; Wollongong, Australia; 25th-27th November 2014 p. 1-8
- Relation: http://purl.org/au-research/grants/arc/DP130103670
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- Description: The recent High Efficiency Video Coding (HEVC) Standard demonstrates higher rate-distortion (RD) performance compared to its predecessor H.264/AVC using different new tools especially larger and asymmetric inter-mode variable size motion estimation and compensation. This requires more than 4 times computational time compared to H.264/AVC. As a result it has always been a big concern for the researchers to reduce the amount of time while maintaining the standard quality of the video. The reduction of computational time by smart selection of the appropriate modes in HEVC is our motivation. To accomplish this task in this paper, we use phase correlation to approximate the motion information between current and reference blocks by comparing with a number of different binary pattern templates and then select a subset of motion estimation modes without exhaustively exploring all possible modes. The experimental results exhibit that the proposed HEVC-PC (HEVC with Phase Correlation) scheme outperforms the standard HEVC scheme in terms of computational time while preserving-the same quality of the video sequences. More specifically, around 40% encoding time is reduced compared to the exhaustive mode selection in HEVC. © 2014 IEEE.
- Description: 2014 International Conference on Digital Image Computing: Techniques and Applications, DICTA 2014
Human-machine collaborative video coding through cuboidal partitioning
- Authors: Ahmmed, Ashek , Paul, Manoranjan , Murshed, Manzur , Taubman, David
- Date: 2021
- Type: Text , Conference paper
- Relation: 2021 IEEE International Conference on Image Processing, ICIP 2021, Anchorage, USA 19-22 September 2021, Proceedings - International Conference on Image Processing, ICIP Vol. 2021-September, p. 2074-2078
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- Description: Video coding algorithms encode and decode an entire video frame while feature coding techniques only preserve and communicate the most critical information needed for a given application. This is because video coding targets human perception, while feature coding aims for machine vision tasks. Recently, attempts are being made to bridge the gap between these two domains. In this work, we propose a video coding framework by leveraging on to the commonality that exists between human vision and machine vision applications using cuboids. This is because cuboids, estimated rectangular regions over a video frame, are computationally efficient, has a compact representation and object centric. Such properties are already shown to add value to traditional video coding systems. Herein cuboidal feature descriptors are extracted from the current frame and then employed for accomplishing a machine vision task in the form of object detection. Experimental results show that a trained classifier yields superior average precision when equipped with cuboidal features oriented representation of the current test frame. Additionally, this representation costs 7% less in bit rate if the captured frames are need be communicated to a receiver. © 2021 IEEE.
Improved depth coding for HEVC focusing on depth edge approximation
- Authors: Podder, Pallab , Paul, Manoranjan , Rahaman, Motiur , Murshed, Manzur
- Date: 2017
- Type: Text , Journal article , acceptedVersion
- Relation: Signal Processing: Image Communication Vol. 55, no. (2017), p. 80-92
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- Description: The latest High Efficiency Video Coding (HEVC) standard has greatly improved the coding efficiency compared to its predecessor H.264. An important share of which is the adoption of hierarchical block partitioning structures and an extended number of modes. The structure of existing inter-modes is appropriate mainly to handle the rectangular and square aligned motion patterns. However, they could not be suitable for the block partitioning of depth objects having partial foreground motion with irregular edges and background. In such cases, the HEVC reference test model (HM) normally explores finer level block partitioning that requires more bits and encoding time to compensate large residuals. Since motion detection is the underlying criteria for mode selection, in this work, we use the energy concentration ratio feature of phase correlation to capture different types of motion in depth object. For better motion modeling focusing at depth edges, the proposed technique also uses an extra pattern mode comprising a group of templates with various rectangular and non-rectangular object shapes and edges. As the pattern mode could save bits by encoding only the foreground areas and beat all other inter-modes in a block once selected, the proposed technique could improve the rate-distortion performance. It could also reduce encoding time by skipping further branching using the pattern mode and selecting a subset of modes using innovative pre-processing criteria. Experimentally it could save 29% average encoding time and improve 0.10 dB Bjontegaard Delta peak signal-to-noise ratio compared to the HM.
QMET : A new quality assessment metric for no-reference video coding by using human eye traversal
- Authors: Podder, Pallab , Paul, Manoranjan , Murshed, Manzur
- Date: 2016
- Type: Text , Conference proceedings
- Relation: 2016 International Conference on Image and Vision Computing New Zealand, IVCNZ 2016; Palmerston North, New Zealand; 21st-22nd November 2016 p. 1-6
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- Description: The subjective quality assessment (SQA) is an ever demanding approach due to its in-depth interactivity to the human cognition. The addition of no-reference based scheme could equip the SQA techniques to tackle further challenges. Existing widely used objective metrics-peak signal-to-noise ratio (PSNR), structural similarity index (SSIM) or the subjective estimator-mean opinion score (MOS) requires original image for quality evaluation that limits their uses for the situation having no-reference. In this work, we present a no-reference based SQA technique that could be an impressive substitute to the reference-based approaches for quality evaluation. The High Efficiency Video Coding (HEVC) reference test model (HM15.0) is first exploited to generate five different qualities of the HEVC recommended eight class sequences. To assess different aspects of coded video quality, a group of ten participants are employed and their eye-tracker (ET) recorded data demonstrate closer correlation among gaze plots for relatively better quality video contents. Therefore, we innovatively calculate the amount of approximation of smooth eye traversal (ASET) by using distance, angle, and pupil-size feature from recorded gaze trajectory data and develop a new-quality metric based on eye traversal (QMET). Experimental results show that the quality evaluation carried out by QMET is highly correlated to the HM recommended coding quality. The performance of the QMET is also compared with the PSNR and SSIM metrics to justify the effectiveness of each other.
- Description: International Conference Image and Vision Computing New Zealand