- Title
- Effectiveness of 360° virtual reality and match broadcast video to improve decision-making skill
- Creator
- Kittel, Aden; Larkin, Paul; Elsworthy, Nathan; Lindsay, Riki; Spittle, Michael
- Date
- 2020
- Type
- Text; Journal article
- Identifier
- http://researchonline.federation.edu.au/vital/access/HandleResolver/1959.17/198207
- Identifier
- vital:19010
- Identifier
-
https://doi.org/10.1080/24733938.2020.1754449
- Identifier
- ISSN:2473-3938
- Abstract
- Video-based training is a commonly used method to develop decision-making in athletes and officials. This method typically uses match broadcast footage, yet technological advancements have made 360° Virtual Reality (360°VR) a possible effective tool to investigate. This study aimed to investigate the effectiveness of both 360°VR and match broadcast footage on improving decision-making. Amateur Australian football umpires (N= 32) participated in a randomised control trial. Participants completed a 5-week training intervention in either a 360°VR, match broadcast or control group. Decision-making was assessed at pre-training, 1-week post-training and 4-week retention points using reliable and valid 360°VR and match broadcast decision-making tests. Participants completed a short questionnaire detailing their perceptions of psychological fidelity, enjoyment, relevance, concentration and effort for each video mode. The 360°VR performed significantly better (p < 0.05) than the control group in the 360°VR retention test. No groups statistically improved over the intervention. Remaining pairwise comparisons for this test and the match broadcast test were not significantly different. 360°VR was rated significantly higher (p < 0.05) than match broadcast footage for psychological fidelity, enjoyment and relevance. 360°VR appears to be a beneficial training tool compared to a control, with stronger engagement from the participants than previously used match broadcast footage.
- Publisher
- Routledge
- Relation
- Science and medicine in football Vol. 4, no. 4 (2020), p. 255-262
- Rights
- All metadata describing materials held in, or linked to, the repository is freely available under a CC0 licence
- Rights
- Copyright Taylor and Francis Online
- Subject
- Athletes; Computer science; Decision-making; Multimedia; Sports officials; Video-based training; Virtual reality; 3202 Clinical sciences; 4207 Sports science and exercise; 5201 Applied and developmental psychology
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