Video-based training to improve decision-making performance of Australian football umpires
- Authors: Larkin, Paul
- Date: 2012
- Type: Text , Thesis , PhD
- Full Text:
- Description: Highly refined perceptual and decision-making skills are fundamental to the umpiring process in all sports although there has been little applied research which considers ways to improve umpires‟ perceptual and decision-making skills. Contemporary research has shown that video-based decision-making tests reliably separate highly skilled Australian football umpires from their lesser skilled counterparts. To date however, no studies have considered whether video-based protocols can be used as a training tool to enhance perceptual-cognitive learning for Australian football umpires. Consequently, in this dissertation, three interconnected studies were undertaken to develop and evaluate the effectiveness of a video-based training program to improve Australian football umpires‟ decision-making. Video-based methods of assessment have been commonly used to evaluate perceptual-cognitive performance of sports athletes and officials however, a major limitation of these studies is that they have not indicated whether their decision-making test had good reliability and/or validity. Study 1 of this PhD project sought to address this issue, by developing a valid and reliable video-based testing tool to monitor Australian football umpires‟ decision-making performance. The video-based decision-making test was developed from a pool of 156 video-based decision-making situations that were extracted from 23 Australian Football League games. The individual video-clips presented between 6-15 seconds of game play and all audio information was removed to ensure this did not influence participant responses. Face, content and construct validity were demonstrated, which indicated that the testing instrument was a representative measure of decision-making skill in Australian football umpires. The reliability study also provided evidence that 48 clips consistently measured decision-making skill over a two week time period. This investigation provided evidence of a reliable and valid decision-making test which can be used (pre and post) to detect improvements in decision-making following the implementation of a video-based intervention (Study 2). Study 2 investigated whether a 12-week video-based training intervention improved umpire decision-making. Metropolitan and regional Victorian Division One Australian football umpires were assigned to an intervention and control group. The intervention group completed one 20-minute video-based decision-making session per week, which presented between 60 and 225 decision-making situations. In total, 1040 different decision-making scenarios were presented over the duration of the program. In contrast to previous video-based training, the current investigation provided no explicit instruction or feedback. The control group only completed the pre and post decision-making tests. Decision-making performance of the intervention group significantly improved over time (p < 0.01), however no significant differences were observed in the control group (p = 0.94). The significant improvement of the intervention group mirrors the findings of other perceptual-cognitive research however, this study extended previous work by incorporating a greater number of decision-making trials and a discovery learning style. Findings indicated that decision-making skills can be improved without explicit instruction and in game experience. In addition, when separated according to umpire experience, participation in the video-based training program assisted less experienced umpires achieve the same decision-making standard on the video-based retention test as experienced umpires who did not complete any decision-making training (p = 0.85). Furthermore, decision-making performance of experienced umpires also showed significant improvement following participation in the video-based program (p = 0.02). Study 3 implemented a case study approach to investigate whether decision-making skills trained via video-based methods transferred to in-game performance. In-game performance of three participants from Study 2 (intervention group) were monitored (video-recoded and coded) during the Australian football season. In addition, qualitative methods were used to provide an understanding of the cognitive decision-making process of the three umpires. During the five monitored games each participant wore a voice recorder and were asked to „think out loud‟, providing a verbal report of their in-game decision-making process. Following the assessment of all five games, semi-structured interviews were conducted to provide further understanding of cognitive processes associated with each umpires‟ decision-making. Findings identified six themes that related to the in-game decision-making process (e.g., decision evaluation, player intention during game-play) and in-game umpire performance (e.g., anticipation, game-play instructions, player education, knowledge of game-play). Results supported the notion of skill transfer between video-based training and in-game decision-making performance, with all three participants improving their in-game decision-making performance from the first two games to the last two games analysed. This study provides initial evidence that video-based decision-making training can enhance in-game decision-making performance. Therefore, confirming that there is potential for skills developed through video-based training to transfer to in-game decision-making performance. As this was the first study to develop and evaluate the effectiveness of a video-based training program to improve Australian football umpires‟ decision-making, this PhD makes a significant and meaningful contribution to empirical knowledge. This study provides insight into the need for valid and reliable decision-making tests, and consideration of these constructs in future research will ensure a comprehensive approach to investigate the potential transfer of decision-making skills from video-based training programs to in-game performance. From a practical perspective, the findings from this study highlight the value of video-based decision-making activities to accelerate the decision-making performance of umpires without the need for extensive time commitment and/or in-game experience. This has important implications for the development of future Australian football umpires, particularly as the current video-based program can be modified and/ or used in current umpire training without the need for large time investment by umpire coaches. Furthermore, positive transfer from video-based training to in-game performance was evident, thus, confirming the potential for video-based training to improve in-game performance. Whilst further research using high quality research designs is required, this dissertation serves to guide further video-based training research across multiple decision-making domains in sport (i.e., umpires/referees, players).
- Description: Doctor of Philosophy
- Authors: Larkin, Paul
- Date: 2012
- Type: Text , Thesis , PhD
- Full Text:
- Description: Highly refined perceptual and decision-making skills are fundamental to the umpiring process in all sports although there has been little applied research which considers ways to improve umpires‟ perceptual and decision-making skills. Contemporary research has shown that video-based decision-making tests reliably separate highly skilled Australian football umpires from their lesser skilled counterparts. To date however, no studies have considered whether video-based protocols can be used as a training tool to enhance perceptual-cognitive learning for Australian football umpires. Consequently, in this dissertation, three interconnected studies were undertaken to develop and evaluate the effectiveness of a video-based training program to improve Australian football umpires‟ decision-making. Video-based methods of assessment have been commonly used to evaluate perceptual-cognitive performance of sports athletes and officials however, a major limitation of these studies is that they have not indicated whether their decision-making test had good reliability and/or validity. Study 1 of this PhD project sought to address this issue, by developing a valid and reliable video-based testing tool to monitor Australian football umpires‟ decision-making performance. The video-based decision-making test was developed from a pool of 156 video-based decision-making situations that were extracted from 23 Australian Football League games. The individual video-clips presented between 6-15 seconds of game play and all audio information was removed to ensure this did not influence participant responses. Face, content and construct validity were demonstrated, which indicated that the testing instrument was a representative measure of decision-making skill in Australian football umpires. The reliability study also provided evidence that 48 clips consistently measured decision-making skill over a two week time period. This investigation provided evidence of a reliable and valid decision-making test which can be used (pre and post) to detect improvements in decision-making following the implementation of a video-based intervention (Study 2). Study 2 investigated whether a 12-week video-based training intervention improved umpire decision-making. Metropolitan and regional Victorian Division One Australian football umpires were assigned to an intervention and control group. The intervention group completed one 20-minute video-based decision-making session per week, which presented between 60 and 225 decision-making situations. In total, 1040 different decision-making scenarios were presented over the duration of the program. In contrast to previous video-based training, the current investigation provided no explicit instruction or feedback. The control group only completed the pre and post decision-making tests. Decision-making performance of the intervention group significantly improved over time (p < 0.01), however no significant differences were observed in the control group (p = 0.94). The significant improvement of the intervention group mirrors the findings of other perceptual-cognitive research however, this study extended previous work by incorporating a greater number of decision-making trials and a discovery learning style. Findings indicated that decision-making skills can be improved without explicit instruction and in game experience. In addition, when separated according to umpire experience, participation in the video-based training program assisted less experienced umpires achieve the same decision-making standard on the video-based retention test as experienced umpires who did not complete any decision-making training (p = 0.85). Furthermore, decision-making performance of experienced umpires also showed significant improvement following participation in the video-based program (p = 0.02). Study 3 implemented a case study approach to investigate whether decision-making skills trained via video-based methods transferred to in-game performance. In-game performance of three participants from Study 2 (intervention group) were monitored (video-recoded and coded) during the Australian football season. In addition, qualitative methods were used to provide an understanding of the cognitive decision-making process of the three umpires. During the five monitored games each participant wore a voice recorder and were asked to „think out loud‟, providing a verbal report of their in-game decision-making process. Following the assessment of all five games, semi-structured interviews were conducted to provide further understanding of cognitive processes associated with each umpires‟ decision-making. Findings identified six themes that related to the in-game decision-making process (e.g., decision evaluation, player intention during game-play) and in-game umpire performance (e.g., anticipation, game-play instructions, player education, knowledge of game-play). Results supported the notion of skill transfer between video-based training and in-game decision-making performance, with all three participants improving their in-game decision-making performance from the first two games to the last two games analysed. This study provides initial evidence that video-based decision-making training can enhance in-game decision-making performance. Therefore, confirming that there is potential for skills developed through video-based training to transfer to in-game decision-making performance. As this was the first study to develop and evaluate the effectiveness of a video-based training program to improve Australian football umpires‟ decision-making, this PhD makes a significant and meaningful contribution to empirical knowledge. This study provides insight into the need for valid and reliable decision-making tests, and consideration of these constructs in future research will ensure a comprehensive approach to investigate the potential transfer of decision-making skills from video-based training programs to in-game performance. From a practical perspective, the findings from this study highlight the value of video-based decision-making activities to accelerate the decision-making performance of umpires without the need for extensive time commitment and/or in-game experience. This has important implications for the development of future Australian football umpires, particularly as the current video-based program can be modified and/ or used in current umpire training without the need for large time investment by umpire coaches. Furthermore, positive transfer from video-based training to in-game performance was evident, thus, confirming the potential for video-based training to improve in-game performance. Whilst further research using high quality research designs is required, this dissertation serves to guide further video-based training research across multiple decision-making domains in sport (i.e., umpires/referees, players).
- Description: Doctor of Philosophy
Exploring ways in which social networkers contribute to online groups : A case study of one facebook group's discussion of australian broadcaster channel 9 during the 2010 winter olympic games
- Scott, Olan, Bradshaw, Ryan, Larkin, Paul
- Authors: Scott, Olan , Bradshaw, Ryan , Larkin, Paul
- Date: 2013
- Type: Text , Journal article
- Relation: First Monday Vol. 18, no. 4 (2013), p.
- Full Text:
- Reviewed:
- Description: The advent of the Internet has allowed consumers more opportunities to communicate than ever before. The emergence of the Internet has decreased the gate-keeping role of the media in that Internet users can interact with media outlets and other users in real time. This study breaks ground in the analysis of media messages as one Facebook group is studied to uncover how Internet users virtually protested media outlets on social networking Web sites. © First Monday. 2013, Olan Kees Martin Scott, Ryan Bradshaw, and Paul Larkin.
- Description: 2003011106
- Authors: Scott, Olan , Bradshaw, Ryan , Larkin, Paul
- Date: 2013
- Type: Text , Journal article
- Relation: First Monday Vol. 18, no. 4 (2013), p.
- Full Text:
- Reviewed:
- Description: The advent of the Internet has allowed consumers more opportunities to communicate than ever before. The emergence of the Internet has decreased the gate-keeping role of the media in that Internet users can interact with media outlets and other users in real time. This study breaks ground in the analysis of media messages as one Facebook group is studied to uncover how Internet users virtually protested media outlets on social networking Web sites. © First Monday. 2013, Olan Kees Martin Scott, Ryan Bradshaw, and Paul Larkin.
- Description: 2003011106
Examining the accuracy and in-game performance effects between pre- and post-performance routines : A mixed methods study
- Mesagno, Christopher, Hill, Denise, Larkin, Paul
- Authors: Mesagno, Christopher , Hill, Denise , Larkin, Paul
- Date: 2015
- Type: Text , Journal article
- Relation: Psychology of Sport and Exercise Vol. 19, no. (2015), p. 85-94
- Full Text:
- Reviewed:
- Description: Objectives: Researchers have identified that pre-performance routines improve performance under pressure, yet have not investigated the effects of post-performance routines. Thus, the purpose of the current study was to examine whether the type of performance routine training could improve tenpin bowling accuracy and in-game performance. Design: A mixed-method design was adopted, whereby the impact of a performance routine intervention on performance accuracy and in-game performance was examined. This was followed by participants completing semi-structured interviews which explored the perceived effect of those routines. Method: Thirty-six experienced tenpin bowlers completed 30 accuracy shots pre- and post-intervention training, with league scores obtained for in-game performance comparison. Four groups (i.e., pre-performance routine [PPR], post-performance routine [POST], combined pre-post routine, and a control group) practiced 12 games across four weeks while listening to the group specific routine instruction on an IPod. Results: It was noted that accuracy improved (albeit non-significantly) for the PPR and combined pre-post routine group, but not the other groups. Critically, all intervention groups (PPR, POST & COMBO) improved in-game performance. The qualitative data indicated that both the PPR and POST was perceived to influence positively performance, attentional and emotional control, self-awareness, self-confidence, motivation. The PPR was also considered to enhance a state of readiness, and perceived control. Conclusions: Results indicate that the PPR training enhanced accuracy and in-game performance, with the POST training acting as a supportive role for in-game performance as evidenced by the qualitative and quantitative data. Future research should continue to investigate the effects of POSTs. (C) 2015 Elsevier Ltd. All rights reserved.
- Authors: Mesagno, Christopher , Hill, Denise , Larkin, Paul
- Date: 2015
- Type: Text , Journal article
- Relation: Psychology of Sport and Exercise Vol. 19, no. (2015), p. 85-94
- Full Text:
- Reviewed:
- Description: Objectives: Researchers have identified that pre-performance routines improve performance under pressure, yet have not investigated the effects of post-performance routines. Thus, the purpose of the current study was to examine whether the type of performance routine training could improve tenpin bowling accuracy and in-game performance. Design: A mixed-method design was adopted, whereby the impact of a performance routine intervention on performance accuracy and in-game performance was examined. This was followed by participants completing semi-structured interviews which explored the perceived effect of those routines. Method: Thirty-six experienced tenpin bowlers completed 30 accuracy shots pre- and post-intervention training, with league scores obtained for in-game performance comparison. Four groups (i.e., pre-performance routine [PPR], post-performance routine [POST], combined pre-post routine, and a control group) practiced 12 games across four weeks while listening to the group specific routine instruction on an IPod. Results: It was noted that accuracy improved (albeit non-significantly) for the PPR and combined pre-post routine group, but not the other groups. Critically, all intervention groups (PPR, POST & COMBO) improved in-game performance. The qualitative data indicated that both the PPR and POST was perceived to influence positively performance, attentional and emotional control, self-awareness, self-confidence, motivation. The PPR was also considered to enhance a state of readiness, and perceived control. Conclusions: Results indicate that the PPR training enhanced accuracy and in-game performance, with the POST training acting as a supportive role for in-game performance as evidenced by the qualitative and quantitative data. Future research should continue to investigate the effects of POSTs. (C) 2015 Elsevier Ltd. All rights reserved.
Exploration of the perceptual-cognitive processes that contribute to in-game decision-making of Australian football umpires
- Larkin, Paul, Mesagno, Chrisopher, Berry, Jason, Spittle, Michael
- Authors: Larkin, Paul , Mesagno, Chrisopher , Berry, Jason , Spittle, Michael
- Date: 2018
- Type: Text , Journal article
- Relation: International Journal of Sport and Exercise Psychology Vol. 16, no. 2 (2018), p. 112-124
- Full Text:
- Reviewed:
- Description: Decision-making is fundamental to officiating in all sports. It is well established in contemporary research that decision-making skills underpin umpire expertise; however, there is little understanding of the cognitive processes that contribute to in-game decision-making. This research implemented an in-depth case study approach, using qualitative methods, to explore the in-game decision-making process of three Australian football umpires. Concurrent and retrospective verbalisation methods were used to obtain verbal reports of the cognitive processes associated with decision-making. Findings identified three salient themes related to both in-game decision-making processes (i.e. decision evaluation, player intention during game-play) and umpire performance (i.e. knowledge of game-play). These themes contributed to the development of decision-making heuristics for Australian football umpires. This study provides initial evidence of the factors that may contribute to and/or affect in-game decision-making processes; however, additional exploration is necessary to further inform training programmes aimed to develop domain-specific decision-making skills and subsequent in-game performance. © 2016 International Society of Sport Psychology.
- Authors: Larkin, Paul , Mesagno, Chrisopher , Berry, Jason , Spittle, Michael
- Date: 2018
- Type: Text , Journal article
- Relation: International Journal of Sport and Exercise Psychology Vol. 16, no. 2 (2018), p. 112-124
- Full Text:
- Reviewed:
- Description: Decision-making is fundamental to officiating in all sports. It is well established in contemporary research that decision-making skills underpin umpire expertise; however, there is little understanding of the cognitive processes that contribute to in-game decision-making. This research implemented an in-depth case study approach, using qualitative methods, to explore the in-game decision-making process of three Australian football umpires. Concurrent and retrospective verbalisation methods were used to obtain verbal reports of the cognitive processes associated with decision-making. Findings identified three salient themes related to both in-game decision-making processes (i.e. decision evaluation, player intention during game-play) and umpire performance (i.e. knowledge of game-play). These themes contributed to the development of decision-making heuristics for Australian football umpires. This study provides initial evidence of the factors that may contribute to and/or affect in-game decision-making processes; however, additional exploration is necessary to further inform training programmes aimed to develop domain-specific decision-making skills and subsequent in-game performance. © 2016 International Society of Sport Psychology.
Talent identification in youth basketball : talent scouts’ perceptions of the key attributes for athlete development
- Larkin, Paul, Sanford, Madison, Talpey, Scott, Gorman, Adam, Reeves, Matthew
- Authors: Larkin, Paul , Sanford, Madison , Talpey, Scott , Gorman, Adam , Reeves, Matthew
- Date: 2023
- Type: Text , Journal article
- Relation: International Sport Coaching Journal Vol. 10, no. 2 (2023), p. 163-171
- Full Text:
- Reviewed:
- Description: The objective of this study is to understand the attributes youth coaches and talent scouts perceive as important when identifying skilled youth basketball players. Youth coaches and talent scouts (n = 40) from Australia, Canada, the United Kingdom, and United States with an average of 14.09 (±9.77) years of experience completed an online questionnaire. The questionnaire asked participants to rank and justify attributes for identifying potentially talented youth basketball players according to their perceived importance. In addition, five youth coaches and talent scouts completed a semistructured interview that elaborated on how they identify these attributes in national-level youth players. Results from the questionnaire indicate a hierarchy of attributes coaches/ scouts perceive as important for youth basketball performance, including tactical (i.e., decision-making ability), technical (i.e., layup, shooting in the paint, jump shot, rebounding), and psychological attributes (i.e., composure, concentration, adaptability). In addition, the results from the interviews provided more detailed justification for the importance of these attributes within the talent identification process. It is believed talent scouts apply a holistic multidisciplinary approach to talent identification, with the current findings potentially providing evidence to suggest coaches/scouts consider a wide range of tactical, technical, psychological, and physical attributes when identifying youth players. © 2023 Human Kinetics, Inc.
- Authors: Larkin, Paul , Sanford, Madison , Talpey, Scott , Gorman, Adam , Reeves, Matthew
- Date: 2023
- Type: Text , Journal article
- Relation: International Sport Coaching Journal Vol. 10, no. 2 (2023), p. 163-171
- Full Text:
- Reviewed:
- Description: The objective of this study is to understand the attributes youth coaches and talent scouts perceive as important when identifying skilled youth basketball players. Youth coaches and talent scouts (n = 40) from Australia, Canada, the United Kingdom, and United States with an average of 14.09 (±9.77) years of experience completed an online questionnaire. The questionnaire asked participants to rank and justify attributes for identifying potentially talented youth basketball players according to their perceived importance. In addition, five youth coaches and talent scouts completed a semistructured interview that elaborated on how they identify these attributes in national-level youth players. Results from the questionnaire indicate a hierarchy of attributes coaches/ scouts perceive as important for youth basketball performance, including tactical (i.e., decision-making ability), technical (i.e., layup, shooting in the paint, jump shot, rebounding), and psychological attributes (i.e., composure, concentration, adaptability). In addition, the results from the interviews provided more detailed justification for the importance of these attributes within the talent identification process. It is believed talent scouts apply a holistic multidisciplinary approach to talent identification, with the current findings potentially providing evidence to suggest coaches/scouts consider a wide range of tactical, technical, psychological, and physical attributes when identifying youth players. © 2023 Human Kinetics, Inc.
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