- Title
- Video games' educational evaluation model based on BP neural network
- Creator
- Wang, Wei; Maruatona, Omaru; Qian, Huang
- Date
- 2011
- Type
- Text; Conference proceedings
- Identifier
- http://researchonline.federation.edu.au/vital/access/HandleResolver/1959.17/59491
- Identifier
- vital:4586
- Identifier
-
https://doi.org/10.1109/IWCDM.2011.44
- Abstract
- Evaluating the education value of video games is a complex task. Based on the educational evaluation system for video games, we establish a corresponding automated evaluation model using the Back-propagation (BP) neural network technology. After training with the expert knowledge, the model not only has the experience of experts, but also has the computational capacity to evaluate new cases. © 2011 IEEE.
- Publisher
- Nanjing, Jiangsu IEEE
- Rights
- IEEE
- Rights
- This metadata is freely available under a CCO license
- Subject
- BP Neural networks; Educational evaluation; Video games; Automated evaluation; Back-propagation neural networks; Complex task; Computational capacity; Expert knowledge; Backpropagation; Data mining; Education; Human computer interaction; Knowledge based systems; Speech recognition
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