- Title
- 3D graphics rendering engine introduction and application in choreography
- Creator
- Xiong, Likun; Sun, Peng; Tian, Xiangmao; Liu, Xinxin; Chen, Feifei
- Date
- 2014
- Type
- Text; Conference paper
- Identifier
- http://researchonline.federation.edu.au/vital/access/HandleResolver/1959.17/160861
- Identifier
- vital:12298
- Abstract
- With the rapid development of computer hardware and software, the application of computer graphics has also got rapid development in all walks of life. Development of graphics has gone through a few decades, and now the computer has already entered a three-dimensional era. The three-dimensional graphics can be seen everywhere in real life. Scientific visualization, computer animation and virtual reality technology have become hot topics in recent years. Researches in the field of computer graphics hierarchy deepen gradually and grow fast. This article describes three common systems of graphics rendering engine, as well as discusses how to use the engine to create a three-dimensional graphics system, and introduces the binding and application of 3D graphics rendering and stage design.
- Publisher
- Taylor & Francis
- Relation
- Electronics, Communications and Networks IV: Proceedings of the 4th International Conference on Electronics, Communications and Networks (CECNET IV) p. 1231-1235
- Rights
- © 2015 Taylor & Francis Group, London.
- Rights
- This metadata is freely available under a CCO license
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